This map is was the first realism map i made for the Half Life 2 Orangebox mod Day of Defeat Source.

The map was created after the Day of Defeat 1.3 map called the same. Its all been remodeled to go with the new engine. The objective in the map is to capture all the flags, with the center being the hardest one, as you need two players to capture that one and due to its location.

The map is a night map, witch makes it harder for you to see your enemy from longer distances.

I made another version of the map called dod_santos, witch is more for the arcade style that Day of Defeat Source is, witch are for the regular gammers.

Programs used to develop this:

  • Hammer Editor
  • Adobe Photoshop
  • 3d Studio Max
  • VTFEdit



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